FromSoftware's Dodge Roll Warrants Praise

For those who have experienced the popular action RPG, or most other 3D action game, you're probably familiar with the wonderful feature called the “dodge roll.” This evasion technique lets your avatar to perform a front, lateral, or rearward ground roll to dodge incoming harm and move away from the bad guy. Seems useful, right?

This rolling move, nevertheless, has gotten a lot of flak, and not only as a result of the somersault; it's been called unintelligent, a cheap tactic, and an implausible action — and occasionally, I agree. Just imagine me tumbling about local Doppler gangs in a well-known fantasy game — untouchable! But Elden Ring's dodge roll is the dodge roll to outdo all previous rolling dodges, and I'll tell you why.

For this particular game, the designers identified a clever approach to respond to all views claiming the maneuver is too easy: just grant each opponent excessive power, multiply it, and all heroes who ventures close them will feel immensely thankful because of their evasion move, myself included. Given the intense difficulty, successfully rolling to victory feels like an achievement, not a cheat.

No other evasion method in Elden Ring comes close to this sense of satisfaction and dependability, because swift moves provide minimal movement and guard stances are easily broken by tough opponents. A person once suggested jumping as a go-to Elden Ring dodging technique, but aside from not providing ideal movement, I couldn't understand how taking a crushing hit might boost my prospects of beating enemies (skill issue, perhaps).

Learning the Move

But even though the rolling dodge offers respite in an otherwise brutal game, it demands ability. First of all, Elden Ring's rolling dodge only triggers a window of invulnerability after you release the evasion key, which hinders a hasty, frantic retreat from perilous circumstances. Moreover, although it may carry you off from foes, it's much better to employ it as a chance to get closer, optimally at their back, and land some hits. And, finally, you still need grasp and foresee foe assaults, because rolling prematurely of a long charging animation might terminate your protection prior to the hit connecting… resulting in severe damage.

A Balanced Mechanic

Although evasion-rolling in fast repetition might seem rather absurd (kudos to the Witcher anew), this isn't really an option in this title. Of course, that fails to transform it into a plausible fighting maneuver — exactly the reason it would be dreadful to experience it in a product like Kingdom Come: Deliverance — but this is a flashy fantasy title we're talking about, therefore, it doesn't matter?

Similar to any respectable evasion move, the game's dodge motion is spruced up with a little somersault-y hop at the commencement, providing a dynamic sensation as opposed to plopping the player on the floor. Depending on your gear, the maneuver might appear extremely nimble or relatively slow, however, it's consistently quicker and smoother than the evasion moves found in the previous titles. Certainly, you could plant your oversized sword in the dirt if you're carrying one, but that's your own fault for avoiding a crossbow (Just kidding — steer clear of the game with a crossbow).

Optimal Harmony

Elden Ring's avoidance feature establishes an ideal equilibrium between challenge and opportunity, offering hope of victory while risking the loss of that hope at the slightest mistake. Master this technique, and you'll be rewarded with more than triumph, but gratification.

Dominique Beck
Dominique Beck

A passionate gaming journalist and content creator with over a decade of experience covering industry trends and esports events.